The Tower Combat, Upgrades & In-Game Economy System is a multifunctional gameplay framework that governs tower attack mechanics, real-time upgrades, and player economy management. It transforms towers from static defense units into intelligent, scalable weapons capable of evolving through player investment and tactical decisions.

Key Features:
Modular Combat Engine
Scalable Upgrade Paths
Real-Time Feedback & Stats
Economy Balancing Tools
Gameplay Impact:
- Players must manage limited resources to prioritize tower placement, upgrades, or saving for advanced units.
- Upgrade trees and tower variants allow unique player builds and encourage replaying with different strategies.
- Smart economy logic adapts to player success, ensuring consistent challenge and player retention.
- Visual and audio feedback for each upgrade enhances engagement and makes progression feel rewarding.
Use Cases:
- Tower Defense Games
- Strategy / RTS Titles
- RPG & Action Games
- Multiplayer PvE & PvP