The Tactical Combat & Decision-Making System (TCDMS) is an advanced AI system designed to make enemies smarter, adaptive, and more realistic in tactical and shooter games. The system relies on real-time situational analysis to make dynamic decisions, ensuring that enemies react unpredictably, making combat more challenging and immersive.

Real-Time Decision Matrix

Situational Awareness Engine

Tactical Group Coordination

Threat Assessment System

Gameplay Impact:

  • Enhanced Immersion
  • Player Skill Reinforcement
  • Increased Replayability
  • Seamless Difficulty Scaling

Use Cases:

  • Tactical Shooters (e.g., military, SWAT, sci-fi)
  • Strategy Games (RTS/TBS Hybrid)
  • Survival & Stealth Games
  • Boss Battles with Mini AI Squads